Free cozy games for when you want to slow down: wander a painted forest, ride a bicycle through The Starry Night, drift down a river or visit the Little Prince’s planets. No timers to beat, nothing to install.
Every game was made mostly with AI coding tools and runs in your browser. Ranked by player votes.
11 games
Walk through an autumn forest that looks hand-painted: about 1.5 million brush strokes a frame, at 200 fps in a browser tab.
A slow, lantern-lit boat ride through eight dreamlike worlds, made with Claude Fable 5.2 and Three.js.
A gentle open-world fantasy: wake the seven sleeping shrines of a flower valley. Claude Fable 5.2 made the game, its music and its trailer.
Ride a bicycle through the village of Van Gogh's The Starry Night, every street painted in swirling brushstrokes.
Explore the planets of The Little Prince in 3D, from his rose on B-612 to the fox and the pilot in the desert.
A calm horse ride across a mountain valley to a campfire at sunset, in three.js and WebGPU. Built in two days with Claude Opus 5.5 and Fable 5.2, and open source.
A storybook flying adventure: ride Mo, a big gliding sky creature, over a turquoise lagoon of rock spires, sing to giant masked Tallwalkers and dodge the lamps that throw nets. Made with Gemini 4 Argon, then refreshed with Claude Opus 5.5.
A 3D god game on an island of 8 million simulated voxels: with one giant hand and powers like parting the sea, rain and wind, lead a dozen little cube villagers to the light. Made with Claude Fable 5.2.
Shrink down to toy size and explore a sunlit kids' bedroom, built by Claude Fable 5.2 from one shared prompt.
A cute one-level 3D platformer from one prompt to Gemini 4 Hydrogen: guide Pip the sky-cat across three floating islands and grab all 12 sun-seeds before the storm hits in 90 seconds.
Fly a spaceship by voice through a procedurally generated universe, cat included.